I have been working in 3D for about more than 4 years. I had graduated in Computer Science. I also do freelancing major CG Assets and Pre-production modules. I am specialized in concept art, modelling, texturing, shaders and lighting. I use lots of software, but principally Maya, Photoshop and ZBrush. I really enjoy being versatile between any style of art and animation. I love challenges and troubleshooting at any stage.